๐Environment
These are all of the functions revolving the Roblox environment that Wave supports.
Add Spy Callback
<void> addspycallback(<function callback>)Registers a
callbackthat will be executed whenever a RemoteEvent or function is invoked, allowing you to inspect or log the call.
Create Secure Folder
<void> createsecurefolder(<string> path)Creates a new secure folder to
path.
Note: The folder itself won't be able to be found by the game. This means you don't need to set the security of the instances within it.
Alternative:
create_secure_folder
Fire Click Detector
<void> fireclickdetector(<ClickDetector> ClickDetector, <number?> Distance = 0, <string?>)Fires the
ClickDetector. If no distance supplied, it will default to0.
Fire Proximity Prompt
<void> fireproximityprompt(<ProximityPrompt> Prompt)Fires the
ProximityPrompttrigger.
Fire Touch Interest
Touches part with
totouch.
Actions:
Begins the touch.
0
Ends the touch.
1
Get Instances
Returns a
tablewith instances.
Alternative:
get_instances
Get Nil Instances
Returns a
tablewith instances parented tonil.
Alternative:
get_nil_instances
Is Secured Instance
Returns
true/falseifInstanceis secured/not secured.
Alternative:
is_secured_instance
Protect Instance
Marks
objas protected, preventing it from being tampered with or detected by certain internal checks.
Set Normal Instance
Sets
Instanceback to its normal state. ReturnsfalseifInstanceis back to normal.
Alternative:
set_normal_instance
Set Simulation Radius
Sets the simulation
radiusfor the local player, controlling how far physics and character updates are processed around the player.
Set Secure Instance
Secures
Instance. ReturnsfalseifInstanceis secured.
Alternative:
set_secure_instance
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